07 May, 2009

Final Fantasy XII



THE SUMMARY

Set within the land of Ivalice during an age when magic was commonplace and airships plied the skies, crowding out the heavens. At this time, magicite, a magic-rich mineral is commonly used in magic spells and in powering airship.

However, during this time, Ivalice is best by the pending war between the forces of Rozarria and Archadia. Seeking to strengthen its base of power, the great Archadian Empire had been invading and subjugating its neighboring kingdoms one by one. The small Kingdom of Dalmasca was one such kingdom.

The story follows Vaan - the young man living on the streets of Dalmasca's Royal City of Rabanastre, the Princess Ashe - the sole remaining heir to the Dalmascan throne who had been given up for missing, as well as Vaan's friend Penelo, the sky pirate Balthier, Balthier's partner Fran and many more on an adventure through Ivalice that traces the mysteries behind the Archadian Empire's invasion.

GAMEPLAY
Unlike the previous Final Fantasy game series, "Random Encounters" have been eliminated in this Final Fantasy XII. Instead of that, enemies are visible in the overworld before an engagement and the player opts to fight or avoid them in open combat. The player can navigate the surroundings in the overworld or in the city/ town for 360° view.

Besides that, the License Board is the ability system and each square on the board requires a certain amount of License Points to be activated, which allow a character to perform certain actions. The board is split into two parts; the upper part contains Magicks, Technick, Accessory and Augment licenses while the bottom part is filled mostly with Weapon and Armor licenses. All characters may obtain all licenses on the board; however, each Quickening and Esper license may only be activated by a single character.

Another new feature is the "gambit" system, which allows the player to program each character to perform certain commands in battle in response to specified conditions. Using gambits, thr combat can be controlled manually or programmed. All commands relate to the character itself, the character's allies or the enemies onscreen.


------------------------------------------------------------------------------------------------------------------------------------

Arrghhh, what a long journey in this story! @.@ It took me about 3 months, I believe so. I read Wikia : Final Fantasy then I learnt that Final Fantasy XII has broken through record with the longest story among the series. -__- No wonder the journey and story always never end and it still continue from chapter to chapter. Playing this game is quite tiresome!

However, this game includes a very amazing graphics power gorgeous cut-scenes filled with sky-choking airships, huge vaguely futuristic yet nostalgic cities and stunning natural landscapes. And as beautiful as it look, it could make the player feel astonished and moved like you are in this game for real! Running, fighting and encountering with different creatures and races!

I am glad that "Random Encounters" is removed from this game. In previous game, when it comes to "Random Encounters", the screen often hang. -__- But this game is different, I just can attack the monsters directly on the overworld. It is easier and faster! =D When encounter with Boss, it will be a bit like "Random Encounters" but you still can move around on the battlefield.

In this game, many monsters and bosses are quite strong and powerful. I remember the longest period of fighting Boss is that with the hidden Esper, Zodiark! I hate Zodiark! Always game over every times. -__- So, I used cheatcode to maximumize all character's level and LP. I almost completed 95% of this game, when it comes near the chapter of Bahamut, I gave up! Haha... But now the disc is not avail to be played anymore. Hmm, if I have chance, I would play this game again. Hey Selina, when will you give me a copy of this game? Haha

0 comments:

 

Deafz Mix Blak Magik is Designed by productive dreams for smashing magazine Bloggerized by Ipiet © 2008